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  • WY.Math.2.OA.B.2
2, 4, 6, 8
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This problem with multiple solutions offers an opportunity for students to practice simple addition and subtraction, work with number sentences (equations), and develop systematic work habits. Given cards containing the addition, subtraction and equal signs along with the digits 2, 4, 6, and 8. solvers are challenged to find as many ways as possible to arrange some or all seven cards to create true statements. The Teachers' Notes page offers suggestions for implementation, discussion questions, ideas for extension and support, printable cards (pdf) and a link to an interactive Flash applet.

Subject:
Engineering
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
06/05/2000
2.OA Building toward fluency
Unrestricted Use
CC BY
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This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials * Whiteboard or chart paper and markers * Empty number line or magnetic cubes lined up on the whiteboard, alternating colors every 5 (see sol...

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
06/23/2013
2.OA Hitting The Target Number
Unrestricted Use
CC BY
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This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials * Number cards labeled 1-10 (attached as a PDF) Actions * Begin by playing the game as a whole class to demonstrate the rules and for student...

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
06/23/2013
2nd Grade Content Standards
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This web page provides links to resources aligned to the CCSS that guide and support second grade mathematics teaching and learning. Tasks developed by the Mathematics Assessment Resource Service (MARS), Problems of the Month, (POM home page is cataloged separately) and videos of public lessons and number talks developed by the Noyce Foundation are included. The tasks were designed to measure students’ ability to solve non-routine problems, explain and justify their solutions, and promote high level thinking skills. They include the scoring rubric, student responses, and discussion of student understanding and misconceptions. Resources are listed for specific grade 2 standards and are also organized by progression for an alternate search route.

Subject:
Engineering
Education
Life Science
Mathematics
Algebra
Geometry
Chemistry
Physics
Material Type:
Assessment
Lecture Notes
Teaching/Learning Strategy
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Noyce Foundation
The Shell Centre
Date Added:
11/05/2012
Arithmetic Four
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Students play a generalized version of connect four, gaining the chance to place a piece on the board by answering arithmetic questions (addition, subtraction, multiplication, division). Parameters: time, difficulty level, types of questions. Arithmetic Four is one of the Interactivate assessment games.

Subject:
Computing and Information
Education
Mathematics
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
Game
Interactive
Lesson Plan
Simulation
Student Guide
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
11/05/1994
Diffy
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This interactive Java applet provides students with practice in subtraction and pattern recognition. Starting with four numbers in the corners of an outside square, students find the differences (larger minus the smaller) between the pair of numbers on each side of the square. After correctly completing each square, they repeat the process for the next inner square, until all squares are complete. Students can explore the patterns that emerge as they work toward the center square. Users can choose to work with whole numbers, integers, fractions, decimals, or money. They may also create their own problems by selecting the four starting numbers for the outside square.

Subject:
Engineering
Education
Mathematics
Material Type:
Activity/Lab
Game
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
11/05/1999
The Digit Work-Out
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This interactive Flash applet contains a progressive range of exercises to sharpen mental math and recall of number facts. Levels include one-digit addition and subtraction within 20, two-digit addition and subtraction within 100, and multiplication up to x5 and x10. The goal is to complete 10 correctly as quickly as possible. An incorrect answer deletes a point, discouraging guessing. At the end of each round the applet reports the time taken and the number of errors.

Subject:
Education
Mathematics
Material Type:
Activity/Lab
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Dan Bunker
Date Added:
11/05/2010
Domino Magic Rectangle
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This web page describes two challenges that build fact and computational fluency as well as flexibility and reasoning. Each activity uses uses an ordinary set of double-6 dominoes, which students try to arrange into a magic rectangle and a magic square, according to given conditions. The page provides links to an interactive Dominoes Environment and a page of other domino activities (both cataloged separately).

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
06/05/1999
Dominoes
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This web page describes several games and puzzles that build number sense, fact and computational fluency, flexibility, and reasoning. Each activity uses an ordinary set of double-6 dominoes. After describing dominoes generally, the page provides rules for the basic domino game and a variation, and proposes several other challenges involving addition, multiplication and prime numbers. The page includes a link to an interactive Dominoes Environment (cataloged separately).

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
04/05/1999
Dominoes Environment
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This interactive Flash applet provides a customizable set of dominoes that users can manipulate to play games or solve puzzles. It can be used with an interactive whiteboard to facilitate group work. Users can determine the size of a set (up to double-9), remove individual dominoes, rotate and move them, and change their size. The Teachers' Notes page includes a link to page containing domino games and challenges (cataloged separately).

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
11/05/2007
Dotty Six
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This dice game combines practice with basic number facts with strategic thinking. Students first are challenged to determine the rules of the game by watching a video of a game being played. The game is accompanied by a Teachers' Resource page that includes suggestions for approaching the problem, questions, extension ideas, and tips for support.

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Game
Teaching/Learning Strategy
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Millennium Mathematics Project
Date Added:
11/05/2014
Exploring Number Sequences
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This series of activities can be used to introduce number sequences and patterns and to reinforce parity (even and odd numbers) and its application in addition. The resources are intended for use on an interactive whiteboard but may also be used individually or in small groups. They can be accessed online or downloaded (zip) to a local computer. The pack includes teacher notes, background information on the content, and a student worksheet.

Subject:
Engineering
Education
Mathematics
Material Type:
Activity/Lab
Interactive
Lesson Plan
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
11/05/2011
Fact of the day
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This article proposes a structured set of lively, brief, daily exercises designed to help children master number facts and mental math skills. Each day's practice focuses on a small, highly focused, manageable, and strategically selected set of facts or skills that builds directly on the previous days' learning. Related resources (Practice and videos) are cataloged separately.

Subject:
Engineering
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Paul Goldenberg
Date Added:
10/31/2011
Falling Problems
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This Tetris-like interactive game develops estimation fluency with addition and subtraction. Users choose either operation, or a combination of both, and a difficulty range (0-20, 0-200, 0-2000). Sums and/or differences drop from the top of the field, and players use arrow keys to indicate whether they belong below or above the center of the range, or exactly on it. Created in The Netherlands, the applet contains a few Dutch words, but students will quickly figure out their meanings.

Subject:
Education
Mathematics
Material Type:
Activity/Lab
Game
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Frans Moerlands
Date Added:
11/05/2003
Find the Difference
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This problem with multiple solutions provides an opportunity for students to practice subtraction while developing logical thinking and systematic record-keeping strategies. Given a pyramid of six circles, solvers are challenged to arrange the numbers 1 - 6 so that each number is the difference between the two numbers just below it. Children may use pencil and paper or the interactive Flash applet provided. The Teachers' Notes page offers suggestions for implementation, discussion questions, ideas for extension and support, work sheets (pdf), and a link to a more challenging version.

Subject:
Education
Mathematics
Material Type:
Activity/Lab
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
10/05/2008
Flip Flop - Matching Cards
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This interactive Flash version of the familiar game Concentration ("pelmanism" in the UK) helps a single user practice addition facts while developing memory and concentration skills. The player can choose an array of 16, 20, or 24 cards, which appear face down. The goal is to flip two cards at a time to match all the 2- or 3-addend expressions with their sums as efficiently as possible. A scoring feature discourages random guessing. Printable versions of the game cards are available to download.

Subject:
Education
Mathematics
Material Type:
Activity/Lab
Game
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
06/05/2001
The Game That Is Worth 1,000 Worksheets
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This blog post presents a variety of games based on the classic card game "War" to help students improve their fluency with facts and concepts. Directions for setting up the decks of normal, poker-style playing cards and for playing each game are provided.

Subject:
Education
Mathematics
Material Type:
Game
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Denise Gaskins
Date Added:
12/06/2006
The Game of Fif
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This interactive Java game, played against the computer, develops strategic thinking while providing addition practice with with single-digit whole numbers. Players take turns selecting numbers from 1 through 9, trying to be the first to have exactly three numbers that sum to 15. The author provides some background and theory on the game as well as links to other interactive strategy games. An article with more information and adaptations, What is the Name of This Game?, is cataloged separately.

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Game
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
11/05/2012
Got It
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This Nim-like interactive Flash game provides an opportunity to practice basic addition and subtraction while developing strategic thinking through generalization and by applying knowledge of factors and multiples. It can be played against the computer or a friend. Players take turns adding a whole number from 1 to 4 to a running total. The player who hits the target of 23 wins. Computer settings allow changing the target number, the range of numbers to add, who goes first, and whether the player reading the target wins or loses. The Teachers' Notes page offers suggestions for implementation, discussion questions, ideas for support, and links to related games.

Subject:
Education
Life Science
Mathematics
Chemistry
Material Type:
Activity/Lab
Game
Interactive
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Date Added:
02/05/2009
Index to Games Materials
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This webpage offers a variety of games which develop strategic thinking, analytical skills, and basic number skills. Three pdfs provide instructions and materials for sets of games played on reusable boards, on consumable sheets, and with number cards. The only other materials required are counters/chips, dice, and pens/pencils. The site also includes instructions for games that require only counters or paper and pencil. A short article describes the rationale for using such games in the classroom and offers suggestions for organizing and managing games and for maximizing their benefits.

Subject:
Education
Life Science
Mathematics
Algebra
Chemistry
Material Type:
Activity/Lab
Game
Lesson Plan
Teaching/Learning Strategy
Provider:
Maryland Public Television
Provider Set:
Mathlanding: Elementary Mathematics Pathway
Author:
Frank Tapson
Date Added:
11/05/2011